Rob Simpson
Rob Simpson
Lighting Artist at Sucker Punch
Seattle, United States of America

Skills

3D ModelingDigital SculptingEnvironment DesignEnvironment ModelingTexturingDigital PaintingShadersLightingPhotographyDrawingRendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
Substance B2M
Substance B2M
Photoshop
Photoshop
Premiere
Premiere
Quixel Suite
Quixel Suite
SpeedTree
SpeedTree
mental ray
mental ray
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag
World Machine
World Machine
RenderMan
RenderMan
Arnold
Arnold
Unity
Unity

Productions

  • Got lendas
    • Video Game
      Ghost of Tsushima: Legends
    • Year
      2020
    • Role
      Jr. Lighting Artist
    • Company
      Sucker Punch Productions
  • Ghost of tsushima
    • Video Game
      Ghost of Tsushima
    • Year
      2020
    • Role
      Jr. Lighting Artist
    • Company
      Sucker Punch Productions
  • Marvelsironmanvr lob crd 02
    • Video Game
      Iron Man VR
    • Year
      2020
    • Role
      3D art Intern
    • Company
      Camouflaj

Experience

  • Jr. Lighting Artist at Sucker Punch
    May 2019 - Present

  • 3D Art Intern at Camouflaj
    Bellevue, United States of America
    September 2018 - May 2019

  • Contract - 3D Production Artist at Bit Toys Inc.
    Bellevue
    June 2017 - July 2017

    Worked on a Small VR Start up texturing and cleaning up models.